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SimCoaster Arabian Nights

Arabian Nights is one of the three park zones in Theme Park Inc., and it's the third and final theme park in the game that players will visit.

Description[]

A desert and Arabian based theme park with many inspirations drawn from ancient civilizations and mythologies.

The park is separated into five individual areas - the park gates, the area to the northwest, blocked off by a cluster of large boulders, the area to the southwest, blocked off by a chasm, the area to the southeast, separated by a cliff, and the area to the northeast, blocked off by a ridge.

Operations[]

First visit[]

Operation Rock![]

Objective - Research an expansion project to destroy the boulders blocking access to the northwestern area.

Operation Across![]

Objective - Research an expansion project to build a bridge across the chasm.

Operation Return![]

Objective - Boost your park bank account balance to $50,000

Revisited[]

Operation Cliff![]

Objective - Research an expansion project to demolish a section of the cliff to access the higher ground.

Operation Tunnel![]

Objective - Research an expansion project to build a tunnel that goes through the cliff.

Operation Boss![]

Objectives - Get 200 people into the park at once, and boost your park bank account balance to $100,000 in Arabian Nights. Win 6 park awards, own 51% of shares

Missions[]

  • Tidiness Inspection
  • Rumour Investigation
  • Balloon Overstock Problem
  • Heatwave Sales Opportunity
  • Food Poisoning Scare
  • Ride Performance
  • Sickness Problem
  • Rival Roller Coaster
  • Sponsorship Opportunity

Rides[]

Regular rides[]

Unlocked at start[]

  • Enrapture - A bouncy castle ride that takes place on top of a giant inflatable turban
  • Magic Carpet - A centrifuge ride resembling a carpet being spun around a jar in the middle, sometimes going upside-down.
  • Snake Charmer - A vertical drop ride resembling a pot with a snake inside that emerges and dances while the ride is operating.
  • The Curse - A spinning ride that looks like two mummies.
  • The King - A suspended rollercoaster ride inspired by King Tut.

Researchable at start[]

  • Ghost Palace - A fixed coaster ride taking place inside a casbah with a giant skull in the middle.
  • Bassam's Spiral - A slide ride where the slide surrounds the bust of a sultan.
  • Mighty Sinbad - A log flume ride based on pirate ships.

Researchable after Operation Rock![]

  • Cruise The Nile - A Water Track ride that's based on the Nile River.
  • MeaniGenie - A big wheel ride resembling a genie standing above a lava pit with the ferris wheel positioned directly behind it.
  • The Revenger - A spinning ride resembling a pendulum with frequent inversions.

Researchable after Operation Across![]

Researchable after Operation In-Charge![]

  • Eye of Horus-A Roller Coaster ride based on the Horus Bird.
  • The Seven Seas - A water track ride taking place along a fixed track on the surface of a large oasis.

Researchable after Operation Cliff![]

Researchable after Operation Tunnel![]

Special Rides[]

  • The Scarabs - A go-kart ride that uses scarab beetles as its cars. This is unlocked after Operation Rock!.
  • Spin Djinn - A horizontal and vertical flipper ride utilizing a spinning genie. This is unlocked after Operation Across!. However, this ride cannot be activated until Operation Wet! has been researched.
  • Palace of Delights - A rollercoaster that's themed after an Arabian palace. This is unlocked after Operation Cliff!.
  • The Scorpions - A bumper-cars ride that has people ride in scorpion shaped cars. This is unlocked after Operation Tunnel!.

Sideshows[]

Unlocked at start[]

Researchable at start[]

  • Scarab Race

Researchable after Operation Rock![]

  • (none)

Researchable after Operation Across![]

  • Camel Race

Researchable after Operation In-Charge![]

Researchable after Operation Cliff![]

  • Arcade

Researchable after Operation Tunnel![]

  • Test of Strength

Shops[]

Unlocked at start[]

  • Balloon Shop
  • Drinks Shop
  • Fries Shop

Researchable at start[]

Researchable after Operation Rock![]

Researchable after Operation Across![]

  • Restaurant

Researchable after Operation In-Charge![]

  • Costume Shop

Researchable after Operation Cliff![]

  • (none)

Researchable after Operation Tunnel![]

  • Gift Shop

Facilities[]

Unlocked at start[]

Researchable at start[]

  • Info Kiosk
  • Security Camera

Features[]

Unlocked at start[]

  • Bush (small) - A bush that requires a Gardener to water it regularly.
  • Palm Tree (small) - A tree that requires a Gardener to water it regularly.
  • Sandstone (small)

Researchable at start[]

  • Palm Tree (medium) - A tree that requires a Gardener to water it regularly.
  • Signpost (small)

Researchable after Operation Rock![]

  • Bush (medium) - A bush that requires a Gardener to water it regularly.
  • Sandstone (medium)
  • Loudspeaker: Desert Nights

Researchable after Operation Across![]

  • Fountain
  • Loudspeaker: Bazaar Babble
  • Signpost (large)

Researchable after Operation In-Charge![]

  • Bush (large)
  • Flower Bed

Researchable after Operation Cliff![]

  • Palm Tree (large)
  • Parasol
  • Loudspeaker: Chicken Cluck

Researchable after Operation Tunnel![]

  • Loudspeaker: Rabble Trouble
  • Sandstone (large)
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