Arabian Nights is one of the three park zones in Theme Park Inc., and it's the third and final theme park in the game that players will visit.
Description[]
A desert and Arabian based theme park with many inspirations drawn from ancient civilizations and mythologies.
The park is separated into five individual areas - the park gates, the area to the northwest, blocked off by a cluster of large boulders, the area to the southwest, blocked off by a chasm, the area to the southeast, separated by a cliff, and the area to the northeast, blocked off by a ridge.
Operations[]
First visit[]
Operation Rock![]
Objective - Research an expansion project to destroy the boulders blocking access to the northwestern area.
Operation Across![]
Objective - Research an expansion project to build a bridge across the chasm.
Operation Return![]
Objective - Boost your park bank account balance to $50,000
Revisited[]
Operation Cliff![]
Objective - Research an expansion project to demolish a section of the cliff to access the higher ground.
Operation Tunnel![]
Objective - Research an expansion project to build a tunnel that goes through the cliff.
Operation Boss![]
Objectives - Get 200 people into the park at once, and boost your park bank account balance to $100,000 in Arabian Nights. Win 6 park awards, own 51% of shares
Missions[]
- Tidiness Inspection
- Rumour Investigation
- Balloon Overstock Problem
- Heatwave Sales Opportunity
- Food Poisoning Scare
- Ride Performance
- Sickness Problem
- Rival Roller Coaster
- Sponsorship Opportunity
Rides[]
Regular rides[]
Unlocked at start[]
- Enrapture - A bouncy castle ride that takes place on top of a giant inflatable turban
- Magic Carpet - A centrifuge ride resembling a carpet being spun around a jar in the middle, sometimes going upside-down.
- Snake Charmer - A vertical drop ride resembling a pot with a snake inside that emerges and dances while the ride is operating.
- The Curse - A spinning ride that looks like two mummies.
- The King - A suspended rollercoaster ride inspired by King Tut.
Researchable at start[]
- Ghost Palace - A fixed coaster ride taking place inside a casbah with a giant skull in the middle.
- Bassam's Spiral - A slide ride where the slide surrounds the bust of a sultan.
- Mighty Sinbad - A log flume ride based on pirate ships.
Researchable after Operation Rock![]
- Cruise The Nile - A Water Track ride that's based on the Nile River.
- MeaniGenie - A big wheel ride resembling a genie standing above a lava pit with the ferris wheel positioned directly behind it.
- The Revenger - A spinning ride resembling a pendulum with frequent inversions.
Researchable after Operation Across![]
- Valley Of The Kings - A simulator ride.
Researchable after Operation In-Charge![]
- Eye of Horus-A Roller Coaster ride based on the Horus Bird.
- The Seven Seas - A water track ride taking place along a fixed track on the surface of a large oasis.
Researchable after Operation Cliff![]
- Flight of the Phoenix - An aerial tour ride on top of a phoenix.
- Terror-Cotta - A log flume ride based on pottery vases
Researchable after Operation Tunnel![]
- Gardens of Babylon - A rollercoaster ride inspired by the Hanging Gardens.
- Whirling Dervish - A spinning ride resembling a Turkish whirling dervish.
Special Rides[]
- The Scarabs - A go-kart ride that uses scarab beetles as its cars. This is unlocked after Operation Rock!.
- Spin Djinn - A horizontal and vertical flipper ride utilizing a spinning genie. This is unlocked after Operation Across!. However, this ride cannot be activated until Operation Wet! has been researched.
- Palace of Delights - A rollercoaster that's themed after an Arabian palace. This is unlocked after Operation Cliff!.
- The Scorpions - A bumper-cars ride that has people ride in scorpion shaped cars. This is unlocked after Operation Tunnel!.
Sideshows[]
Unlocked at start[]
Researchable at start[]
- Scarab Race
Researchable after Operation Rock![]
- (none)
Researchable after Operation Across![]
- Camel Race
Researchable after Operation In-Charge![]
Researchable after Operation Cliff![]
- Arcade
Researchable after Operation Tunnel![]
- Test of Strength
Shops[]
Unlocked at start[]
- Balloon Shop
- Drinks Shop
- Fries Shop
Researchable at start[]
- Ice Cream Shop
- Umbrella Shop
Researchable after Operation Rock![]
Researchable after Operation Across![]
- Restaurant
Researchable after Operation In-Charge![]
- Costume Shop
Researchable after Operation Cliff![]
- (none)
Researchable after Operation Tunnel![]
- Gift Shop
Facilities[]
Unlocked at start[]
- Litter Bin
- Research Lab
- Staff Room
- Toilet - Female
- Toilet - Male
- Training Room
Researchable at start[]
- Info Kiosk
- Security Camera
Features[]
Unlocked at start[]
- Bush (small) - A bush that requires a Gardener to water it regularly.
- Palm Tree (small) - A tree that requires a Gardener to water it regularly.
- Sandstone (small)
Researchable at start[]
- Palm Tree (medium) - A tree that requires a Gardener to water it regularly.
- Signpost (small)
Researchable after Operation Rock![]
- Bush (medium) - A bush that requires a Gardener to water it regularly.
- Sandstone (medium)
- Loudspeaker: Desert Nights
Researchable after Operation Across![]
- Fountain
- Loudspeaker: Bazaar Babble
- Signpost (large)
Researchable after Operation In-Charge![]
- Bush (large)
- Flower Bed
Researchable after Operation Cliff![]
- Palm Tree (large)
- Parasol
- Loudspeaker: Chicken Cluck
Researchable after Operation Tunnel![]
- Loudspeaker: Rabble Trouble
- Sandstone (large)